THE CONDUIT 2 CONFIRMED!
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Prophet6000
Oracle
boricua
Super Smash Bros. Fan
RollingSilver
sikokiller
xjoshwii60
AnAsianKid1
Kendo
AxelDemon
Shah2354
Static man2
SpaniardGamer
Kamina#1
Gyoza
fox mccloud
TheLolzalol
TheRighteousFascist
lil boy blue 300
snaredrums123
24 posters
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Re: THE CONDUIT 2 CONFIRMED!
TheLolzalol wrote:TheRighteousFascist wrote:What if this game goes multiplat too?
Then HVS has no soul.
agreed
boricua- Nintendo DS
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Re: THE CONDUIT 2 CONFIRMED!
HVS' reponse to everyone hating TCON 1 and The Grinder situation.
Gyoza- Next Gen
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Re: THE CONDUIT 2 CONFIRMED!
I shall be buying it co-op is to much fun
Prophet6000- Gameboy Advance
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Re: THE CONDUIT 2 CONFIRMED!
Prophet6000 wrote:I shall be buying it co-op is to much fun
The multiplayer in this will be sick
Re: THE CONDUIT 2 CONFIRMED!
Moar info: http://wii.nintendolife.com/news/2010/04/interviews_high_voltage_software_conduit_2
Re: THE CONDUIT 2 CONFIRMED!
I still don't get why people think The Conduit was good. We already decided that Lair was bad, how about we accept things for what it is.
Godwind- NES
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Join date : 2009-08-28
Re: THE CONDUIT 2 CONFIRMED!
Godwind wrote:I still don't get why people think The Conduit was good. We already decided that Lair was bad, how about we accept things for what it is.
Because it had potential and HVS, instead of crying over that the Wii has no hardcore audience (most third parties say that), they try to make things better than the first game and were proud of how the first game was, but they too thought it had more potential -> Conduit 2
Re: THE CONDUIT 2 CONFIRMED!
SpaniardGamer wrote:Godwind wrote:I still don't get why people think The Conduit was good. We already decided that Lair was bad, how about we accept things for what it is.
Because it had potential and HVS, instead of crying over that the Wii has no hardcore audience (most third parties say that), they try to make things better than the first game and were proud of how the first game was, but they too thought it had more potential -> Conduit 2
The question isn't The Conduit's potential but High Voltage Software's ability to tap into potential?
Godwind- NES
- Posts : 484
Reputation : 110
Join date : 2009-08-28
Re: THE CONDUIT 2 CONFIRMED!
Godwind wrote:SpaniardGamer wrote:Godwind wrote:I still don't get why people think The Conduit was good. We already decided that Lair was bad, how about we accept things for what it is.
Because it had potential and HVS, instead of crying over that the Wii has no hardcore audience (most third parties say that), they try to make things better than the first game and were proud of how the first game was, but they too thought it had more potential -> Conduit 2
The question isn't The Conduit's potential but High Voltage Software's ability to tap into potential?
It all depends, they take into consideration on the criticism and praise the game, The Conduit, had and try to make the game better but keep what the first game had been praised for. Sure, Gladiator A.D./Tournament of Legends is horrible and The Grinder is a multiplat top-down shooter for the HD twins and FPS for the Wii, but they try to make the games good. Not as good as Nintendo, mind you, but good enough.
I have doubts on them because of their history, but who's to say that that they can't make great games once in a while?
Re: THE CONDUIT 2 CONFIRMED!
YESSSSS, YESSSSSSSS, MOAR INFO, KNOWLEDGE IS POWER, I WANT MORE POWER, MORE, MMMMMMMMOOOOOOOOORRRRRRRRREEEEEE!!!!!!!!!!!!!!!!!!!!!
boricua- Nintendo DS
- Posts : 230
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Re: THE CONDUIT 2 CONFIRMED!
. . . Are you having an orgasm?boricua wrote:YESSSSS, YESSSSSSSS, MOAR INFO, KNOWLEDGE IS POWER, I WANT MORE POWER, MORE, MMMMMMMMOOOOOOOOORRRRRRRRREEEEEE!!!!!!!!!!!!!!!!!!!!!
Re: THE CONDUIT 2 CONFIRMED!
- nearly 2 dozen different weapons for the final game
- Vortex Blaster: energy based, charging ability, collects fired enemy bullets into a cluster, throws them back with a blast
- mobile turret gun: move around the level, fired remotely, look down the scope of the gun while behind cover
- oil rig level features weather effects, rolling waves
- firefights take place inside/outside the oil rig
- more variety in enemies
- shoot off armor, helmets with good shots
- flip over tables for cover
- sprint button allows you to run fast, charge down enemies
- levels are more open, feature multiple paths
- ladders for multi-tiered structures
- cut down forcefields, unlock doors with ASE
- motion-based movements to open gates
- twist Wiimote/thrust nunchuk to flick/turn switches
- story unfolds during gameplay
- scripted moments, dialog as well
- fight the 'leviathan' at the end of the oil rig
- leviathan has 3 tiers of damage that you can see via power bar
- big emphasis on boss battles
- Team Invasion co-op mode: 4 players, local or online, take on new challenges
- WiiSpeak supported
- online security will be tightened up in a big way
- upgraded customization includes new body parts to alter your look, customizable weapon upgrades
- 2-12 player individual and team-based competition
- 4-player split screen local multiplayer
- Vortex Blaster: energy based, charging ability, collects fired enemy bullets into a cluster, throws them back with a blast
- mobile turret gun: move around the level, fired remotely, look down the scope of the gun while behind cover
- oil rig level features weather effects, rolling waves
- firefights take place inside/outside the oil rig
- more variety in enemies
- shoot off armor, helmets with good shots
- flip over tables for cover
- sprint button allows you to run fast, charge down enemies
- levels are more open, feature multiple paths
- ladders for multi-tiered structures
- cut down forcefields, unlock doors with ASE
- motion-based movements to open gates
- twist Wiimote/thrust nunchuk to flick/turn switches
- story unfolds during gameplay
- scripted moments, dialog as well
- fight the 'leviathan' at the end of the oil rig
- leviathan has 3 tiers of damage that you can see via power bar
- big emphasis on boss battles
- Team Invasion co-op mode: 4 players, local or online, take on new challenges
- WiiSpeak supported
- online security will be tightened up in a big way
- upgraded customization includes new body parts to alter your look, customizable weapon upgrades
- 2-12 player individual and team-based competition
- 4-player split screen local multiplayer
Gyoza- Next Gen
- Posts : 1773
Reputation : 120
Join date : 2009-08-28
Age : 29
Location : Philadelphia, PA
Re: THE CONDUIT 2 CONFIRMED!
Gyoza wrote:- nearly 2 dozen different weapons for the final game
- Vortex Blaster: energy based, charging ability, collects fired enemy bullets into a cluster, throws them back with a blast
- mobile turret gun: move around the level, fired remotely, look down the scope of the gun while behind cover
- oil rig level features weather effects, rolling waves
- firefights take place inside/outside the oil rig
- more variety in enemies
- shoot off armor, helmets with good shots
- flip over tables for cover
- sprint button allows you to run fast, charge down enemies
- levels are more open, feature multiple paths
- ladders for multi-tiered structures
- cut down forcefields, unlock doors with ASE
- motion-based movements to open gates
- twist Wiimote/thrust nunchuk to flick/turn switches
- story unfolds during gameplay
- scripted moments, dialog as well
- fight the 'leviathan' at the end of the oil rig
- leviathan has 3 tiers of damage that you can see via power bar
- big emphasis on boss battles
- Team Invasion co-op mode: 4 players, local or online, take on new challenges
- WiiSpeak supported
- online security will be tightened up in a big way
- upgraded customization includes new body parts to alter your look, customizable weapon upgrades
- 2-12 player individual and team-based competition
- 4-player split screen local multiplayer
No cutscenes?
Re: THE CONDUIT 2 CONFIRMED!
"The" has been dropped from the name. It's just "Conduit 2" now.
MetaSmashBro- SNES
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Re: THE CONDUIT 2 CONFIRMED!
SpaniardGamer wrote:. . . Are you having an orgasm?boricua wrote:YESSSSS, YESSSSSSSS, MOAR INFO, KNOWLEDGE IS POWER, I WANT MORE POWER, MORE, MMMMMMMMOOOOOOOOORRRRRRRRREEEEEE!!!!!!!!!!!!!!!!!!!!!
nope......just got a little knowledge crazed
boricua- Nintendo DS
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Re: THE CONDUIT 2 CONFIRMED!
Yeah, they said it one of their interviewsMetaSmashBro wrote:"The" has been dropped from the name. It's just "Conduit 2" now.
boricua wrote:SpaniardGamer wrote:. . . Are you having an orgasm?boricua wrote:YESSSSS, YESSSSSSSS, MOAR INFO, KNOWLEDGE IS POWER, I WANT MORE POWER, MORE, MMMMMMMMOOOOOOOOORRRRRRRRREEEEEE!!!!!!!!!!!!!!!!!!!!!
nope......just got a little knowledge crazed
. . . Sure, you did.
Re: THE CONDUIT 2 CONFIRMED!
SpaniardGamer wrote:Godwind wrote:SpaniardGamer wrote:Godwind wrote:I still don't get why people think The Conduit was good. We already decided that Lair was bad, how about we accept things for what it is.
Because it had potential and HVS, instead of crying over that the Wii has no hardcore audience (most third parties say that), they try to make things better than the first game and were proud of how the first game was, but they too thought it had more potential -> Conduit 2
The question isn't The Conduit's potential but High Voltage Software's ability to tap into potential?
It all depends, they take into consideration on the criticism and praise the game, The Conduit, had and try to make the game better but keep what the first game had been praised for. Sure, Gladiator A.D./Tournament of Legends is horrible and The Grinder is a multiplat top-down shooter for the HD twins and FPS for the Wii, but they try to make the games good. Not as good as Nintendo, mind you, but good enough.
I have doubts on them because of their history, but who's to say that that they can't make great games once in a while?
Because High Voltage doesn't care to make good games. It is a simple fact.
Godwind- NES
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Re: THE CONDUIT 2 CONFIRMED!
It's an opinion
Gyoza- Next Gen
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Re: THE CONDUIT 2 CONFIRMED!
Gyoza wrote:- nearly 2 dozen different weapons for the final game
- Vortex Blaster: energy based, charging ability, collects fired enemy bullets into a cluster, throws them back with a blast
- mobile turret gun: move around the level, fired remotely, look down the scope of the gun while behind cover
- oil rig level features weather effects, rolling waves
- firefights take place inside/outside the oil rig
- more variety in enemies
- shoot off armor, helmets with good shots
- flip over tables for cover
- sprint button allows you to run fast, charge down enemies
- levels are more open, feature multiple paths
- ladders for multi-tiered structures
- cut down forcefields, unlock doors with ASE
- motion-based movements to open gates
- twist Wiimote/thrust nunchuk to flick/turn switches
- story unfolds during gameplay
- scripted moments, dialog as well
- fight the 'leviathan' at the end of the oil rig
- leviathan has 3 tiers of damage that you can see via power bar
- big emphasis on boss battles
- Team Invasion co-op mode: 4 players, local or online, take on new challenges
- WiiSpeak supported
- online security will be tightened up in a big way
- upgraded customization includes new body parts to alter your look, customizable weapon upgrades
- 2-12 player individual and team-based competition
- 4-player split screen local multiplayer
that sounds insane ^^
Jade789119- Next Gen
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Re: THE CONDUIT 2 CONFIRMED!
SpaniardGamer wrote:Yeah, they said it one of their interviewsMetaSmashBro wrote:"The" has been dropped from the name. It's just "Conduit 2" now.boricua wrote:SpaniardGamer wrote:. . . Are you having an orgasm?boricua wrote:YESSSSS, YESSSSSSSS, MOAR INFO, KNOWLEDGE IS POWER, I WANT MORE POWER, MORE, MMMMMMMMOOOOOOOOORRRRRRRRREEEEEE!!!!!!!!!!!!!!!!!!!!!
nope......just got a little knowledge crazed
. . . Sure, you did.
no, really, i'm building up hype for this game and the more i know the better
boricua- Nintendo DS
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Re: THE CONDUIT 2 CONFIRMED!
cool can't wait
XMiggsX- GameBoy
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Re: THE CONDUIT 2 CONFIRMED!
well i can wait for it xD
Jade789119- Next Gen
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