Metroid: Other M
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Metroid: Other M
Let me give you the short hand review of Metroid: Other M, it sucks. It isn’t that Metroid: Other M is unplayable, your time and money is better spent elsewhere. It’s a shame because Nintendo has seen better days with Metroid. To state the greatest criticism, it’s not a real Metroid game despite what the box might say. The game is best described as a cross between Metal Gear Solid and Ninja Gaiden, both which outclass this game on what it is trying to achieve.
The content offered by this game is weak. The game divided into 4 sectors, the main sector, and sectors 1, 2, and 3, all which take place on a space ship. The main sector is the laboratory of the ship, while sector 1, 2, and 3 are meant to simulate a forest, lava, and snow zones. While it sounds generic, that really isn’t the problem. They have been the staples of the Metroid series. The problem comes from not being fleshed out. It gears itself only to serve as a barrier from point A to B while in previous Metroid games, these worlds were the point of interest. There simply isn’t enough going on to care about it. They also lack that “organic” feeling that previous Metroid games had.
Gameplay takes quite a beating as well. The game demands a lot of trial and error. If it wasn’t for that, the game would have no challenge at all. You meet the same bosses over time, with very little variety at all. It was as if they had no new ideas to bring to the table. Every so often, the game stops and forces you into what is called “Search Mode”, which forces you to look for a particular “thing” but you aren’t instructed what this thing you are looking for is. It is basically a poorly thought up version of “Where Waldo?” What is even worst, these searches really don’t provide anything meaningful. At times, the game fails to inform you of important information to complete the game. It became very obvious to me with the final boss. The only way to defeat the boss was with a newly acquired weapon, and the game gave you 20 seconds to figure that out, randomly, which would require you to pause the game, go to your list of items and learn about your newly acquired item. Throughout the game, you have been informed of the skills and items you have unlocked? Why stop because it is the final boss? Then the entire game seems to have been built around the Wii remote. While it certainly works well, the game has a strong sense of being “watered down.” I’ve played games which supported button mashing, but this takes the cake. You needed to be somewhat coordinated (eg: Dynasty Warriors, any fighting game), but with Metroid: Other M, it would have been a far more challenging action game if it was a turn based RPG.
The story itself is utter garbage. The game is trying to tell a few stories at the same time, and it all collapses together. The Federation with their conspiracy to keep the project a secret, a creator’s experiment gone wrong, the relationship between the Adam Malchavich and Samus Aran, and Samus’ own past. No amount of “high quality” CGI can offset this stinker. It seems to conflict around a lot of the lore and story behind the Metroid series. Simply put, it is a waste of money that could have been used for improving gameplay and increasing content.
Simply put, this game can easily be passed out, even by Metroid fans. Hell, even if you are a fan of Metroid, you probably want to skip out on this game. If you really need to get your Metoid hook, I suggest you do one of the following, Buy Metroid Prime Trilogy, The original Metroid, or Super Metroid, and all are playable on your Wii.
Score: 2/5
The content offered by this game is weak. The game divided into 4 sectors, the main sector, and sectors 1, 2, and 3, all which take place on a space ship. The main sector is the laboratory of the ship, while sector 1, 2, and 3 are meant to simulate a forest, lava, and snow zones. While it sounds generic, that really isn’t the problem. They have been the staples of the Metroid series. The problem comes from not being fleshed out. It gears itself only to serve as a barrier from point A to B while in previous Metroid games, these worlds were the point of interest. There simply isn’t enough going on to care about it. They also lack that “organic” feeling that previous Metroid games had.
Gameplay takes quite a beating as well. The game demands a lot of trial and error. If it wasn’t for that, the game would have no challenge at all. You meet the same bosses over time, with very little variety at all. It was as if they had no new ideas to bring to the table. Every so often, the game stops and forces you into what is called “Search Mode”, which forces you to look for a particular “thing” but you aren’t instructed what this thing you are looking for is. It is basically a poorly thought up version of “Where Waldo?” What is even worst, these searches really don’t provide anything meaningful. At times, the game fails to inform you of important information to complete the game. It became very obvious to me with the final boss. The only way to defeat the boss was with a newly acquired weapon, and the game gave you 20 seconds to figure that out, randomly, which would require you to pause the game, go to your list of items and learn about your newly acquired item. Throughout the game, you have been informed of the skills and items you have unlocked? Why stop because it is the final boss? Then the entire game seems to have been built around the Wii remote. While it certainly works well, the game has a strong sense of being “watered down.” I’ve played games which supported button mashing, but this takes the cake. You needed to be somewhat coordinated (eg: Dynasty Warriors, any fighting game), but with Metroid: Other M, it would have been a far more challenging action game if it was a turn based RPG.
The story itself is utter garbage. The game is trying to tell a few stories at the same time, and it all collapses together. The Federation with their conspiracy to keep the project a secret, a creator’s experiment gone wrong, the relationship between the Adam Malchavich and Samus Aran, and Samus’ own past. No amount of “high quality” CGI can offset this stinker. It seems to conflict around a lot of the lore and story behind the Metroid series. Simply put, it is a waste of money that could have been used for improving gameplay and increasing content.
Simply put, this game can easily be passed out, even by Metroid fans. Hell, even if you are a fan of Metroid, you probably want to skip out on this game. If you really need to get your Metoid hook, I suggest you do one of the following, Buy Metroid Prime Trilogy, The original Metroid, or Super Metroid, and all are playable on your Wii.
Score: 2/5
Godwind- NES
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Re: Metroid: Other M
ah there's nothing like a great game getting a shit review
nintendorocks- NES
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Re: Metroid: Other M
Someone is a little biased.
Gyoza- Next Gen
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Re: Metroid: Other M
im not i just think it's odd that this review is so much lower than othersGyoza wrote:Someone is a little biased.
nintendorocks- NES
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Re: Metroid: Other M
nintendorocks wrote:im not i just think it's odd that this review is so much lower than othersGyoza wrote:Someone is a little biased.
I wasn't talking about you
Gyoza- Next Gen
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Re: Metroid: Other M
Gyoza wrote:nintendorocks wrote:im not i just think it's odd that this review is so much lower than othersGyoza wrote:Someone is a little biased.
I wasn't talking about you
I think you guys must be biased. At LEAST I PLAYED THE GAME, PAID IN FULL WITH MY HARD EARNED MONEY. In turn for paying for it, I get a piece of garbage in the form of Other M. This is an insult to fans of the franchise.
Godwind- NES
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Re: Metroid: Other M
everyone hating on this game go watch shokio's new video on it
nintendorocks- NES
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Re: Metroid: Other M
nintendorocks wrote:everyone hating on this game go watch shokio's new video on it
I don't need to. I already played it for myself. The game is garbage.
Godwind- NES
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Re: Metroid: Other M
well if that's your opinion fine but alot of people disagree with youGodwind wrote:nintendorocks wrote:everyone hating on this game go watch shokio's new video on it
I don't need to. I already played it for myself. The game is garbage.
nintendorocks- NES
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Re: Metroid: Other M
nintendorocks wrote:well if that's your opinion fine but alot of people disagree with youGodwind wrote:nintendorocks wrote:everyone hating on this game go watch shokio's new video on it
I don't need to. I already played it for myself. The game is garbage.
Who cares if they disagree. The question is why they disagree. The only crap you have been able to put out is that "I am biased" which is to say your a one track minded fanboy.
Godwind- NES
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Re: Metroid: Other M
Come on people. there's a difference between being Biased, and having a different opinion than most people.
snaredrums123- N64
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Re: Metroid: Other M
it's fine to have your own opinion but it's not alright to say your opinion is factually correctGodwind wrote:nintendorocks wrote:well if that's your opinion fine but alot of people disagree with youGodwind wrote:nintendorocks wrote:everyone hating on this game go watch shokio's new video on it
I don't need to. I already played it for myself. The game is garbage.
Who cares if they disagree. The question is why they disagree. The only crap you have been able to put out is that "I am biased" which is to say your a one track minded fanboy.
nintendorocks- NES
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Re: Metroid: Other M
Godwind wrote:nintendorocks wrote:well if that's your opinion fine but alot of people disagree with youGodwind wrote:nintendorocks wrote:everyone hating on this game go watch shokio's new video on it
I don't need to. I already played it for myself. The game is garbage.
Who cares if they disagree. The question is why they disagree. The only crap you have been able to put out is that "I am biased" which is to say your a one track minded fanboy.
I'm a fan of the metroid titles, but i like that Nintendo is trying to expand into other genres. i enjoyed the challenge of the game (especially the bosses), and i felt the pace was just right, which made the game feel fast even if it was sometimes slowed down by the cinematic. the story, while sometimes cliche, was usually interesting and entertaining, and the character development was much better than previous metroid games. and while this game had some exploration spots that require the solving of the usual puzzles, the back-tracking was much less frustrating and made the game feel a lot less tedious overall. The only problem i really had with the game was the inability to use a nunchuk so i could play the game like prime trilogy. other than that though i though it was pretty enjoyable game.
i respect your opinion of the game Godwind (i had a similar opinion of GOW3 that many people immediately hated on with no real argumentative backing). However, I am right now playing the 2d metroid games, metroid prime trilogy, and metroid other m, and i enjoy all of them both for how they are similar and for how they are greatly different. If you dislike the game, fine, but try to respect the fact that other people enjoyed the game just like you're asking people to respect your opinion.
to end this on a good note...
Permafry_42- Wii
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