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The Conduit 2

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The Conduit 2 Empty The Conduit 2

Post by prem Sun Dec 20, 2009 5:08 am

Conduitnetwork.webs.com

Come join the official fansite for conduit 2.
This has just been released, meaning everything is fresh and good ideas in the forum will get rewarded with high voltage merchandise!

Have your chance at high voltage looking at your ideas before it get too crowded
The Conduit 2 Network2

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Post by Sam77 Sun Dec 20, 2009 5:16 am

The conduit has so many glitches >_< it put me of buying i played it and i was happy with the game, just not the online players >_>


Hopefully new conduit will be highly supervised stooping them boobs glitching in public matches

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Post by prem Sun Dec 20, 2009 5:17 am

haha yeah but if you go online now, all the hackers have pretty much left and its alot less laggy.

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Post by Sam77 Sun Dec 20, 2009 5:19 am

lol ima wait for the new one, i got me modern warfare 2, till newer games dude

btw can you see my signature?
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Post by prem Sun Dec 20, 2009 5:23 am

no i cant, and yeah the new one will be 10 x better

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Post by Sam77 Sun Dec 20, 2009 5:24 am

wtf where is my sig
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Post by BlackSabbath370 Sun Dec 20, 2009 9:18 am

Why was a new thread made for this, there's already one in the games section?
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Post by Super Smash Bros. Fan Sun Dec 20, 2009 10:10 am

Is this game confirmed? If so, I cannot wait for this game. It's gonna be awesome!
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Post by SpaniardGamer Sun Dec 20, 2009 10:28 am

This is what I think it needs:
- Better online: The fuck ups of the servers and hackers made me despise it at times
- Better story: While the story was good, the abrupt ending made me mad
- More advanced version of the Quantum3: They used some bits of it in the final release, not much of great graphics but still good looking
- More enemies: We can have the REAL aliens this time to add too!
- Better AI: The AI didn't turn out good until later in the 7th to final mission (in my opinion)
- Keep the same music but add some new music too
- More use of the ASE (It wasn't used for anything practical much)
- Make the areas open and less plain like in the first one (even though it was taking the real looks from D.C)

That's all I ask for.
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Post by Sam77 Sun Dec 20, 2009 10:49 am

bounce
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Post by sikokiller Sun Dec 20, 2009 8:20 pm

SpaniardGamer wrote:This is what I think it needs:
- Better online: The fuck ups of the servers and hackers made me despise it at times
- Better story: While the story was good, the abrupt ending made me mad
- More advanced version of the Quantum3: They used some bits of it in the final release, not much of great graphics but still good looking
- More enemies: We can have the REAL aliens this time to add too!
- Better AI: The AI didn't turn out good until later in the 7th to final mission (in my opinion)
- Keep the same music but add some new music too
- More use of the ASE (It wasn't used for anything practical much)
- Make the areas open and less plain like in the first one (even though it was taking the real looks from D.C)

That's all I ask for.

i agree but you missing something dude.... what about fully indestructible environments? i want to blow up random shit for fun
i want all the doors openable so it can be a challenge to find out where ya suppose to go, it seems in the first game you cant open any of the doors so you can find unlockables in there as well,you can only go in the ones thats only opened.. i want a bit of a challenge to find my way out of the levels. and alittle bit longer to, i don't mind short 8 hour campaigns but they should make this game 10 hours long this time.
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Post by Gyoza Sun Dec 20, 2009 8:33 pm

No ASE splease
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Post by Jade789119 Mon Dec 21, 2009 12:20 am

should make online more addictive with unlockables and chalanges
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The Conduit 2 Empty Re: The Conduit 2

Post by prem Mon Dec 21, 2009 7:57 am

SpaniardGamer wrote:This is what I think it needs:
- Better online: The fuck ups of the servers and hackers made me despise it at times
- Better story: While the story was good, the abrupt ending made me mad
- More advanced version of the Quantum3: They used some bits of it in the final release, not much of great graphics but still good looking
- More enemies: We can have the REAL aliens this time to add too!
- Better AI: The AI didn't turn out good until later in the 7th to final mission (in my opinion)
- Keep the same music but add some new music too
- More use of the ASE (It wasn't used for anything practical much)
- Make the areas open and less plain like in the first one (even though it was taking the real looks from D.C)

That's all I ask for.

If you want the current Dev team for conduit to see it, you should post it on that site

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Post by SpaniardGamer Mon Dec 21, 2009 10:14 am

sikokiller wrote:
SpaniardGamer wrote:This is what I think it needs:
- Better online: The fuck ups of the servers and hackers made me despise it at times
- Better story: While the story was good, the abrupt ending made me mad
- More advanced version of the Quantum3: They used some bits of it in the final release, not much of great graphics but still good looking
- More enemies: We can have the REAL aliens this time to add too!
- Better AI: The AI didn't turn out good until later in the 7th to final mission (in my opinion)
- Keep the same music but add some new music too
- More use of the ASE (It wasn't used for anything practical much)
- Make the areas open and less plain like in the first one (even though it was taking the real looks from D.C)

That's all I ask for.
i agree but you missing something dude.... what about fully indestructible environments? i want to blow up random shit for fun
i want all the doors openable so it can be a challenge to find out where ya suppose to go, it seems in the first game you cant open any of the doors so you can find unlockables in there as well,you can only go in the ones thats only opened.. i want a bit of a challenge to find my way out of the levels. and alittle bit longer to, i don't mind short 8 hour campaigns but they should make this game 10 hours long this time.

Oh yeah, that too.And ok, prem
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Post by Sam77 Tue Dec 22, 2009 7:25 am

be a good game if it came out before new wii lol cus unless they gona wait to wii and mkae it like HD
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Post by AxelDemon Tue Dec 22, 2009 3:20 pm

http://conduitnetwork.forumotion.com/the-conduit-f4/i-emailed-my-wants-in-tcon2-t213.htm

And here is the growing list which is now being continued here:

https://thewiinetwork.forumotion.net/wii-games-f4/conduit-2-suggestions-and-discusion-t143.htm

And here is the list:

-A hardcore mode where the weapons do more damage. "Hardcore Reaper"...or something
-Kevin Sorbo to come back. He was awsome! His voice is awsome and he was a great character.
-David Duchovny would be a great addition to an already great cast. Sound was one of the best parts of the game.
-Keep all of the weapons but bring in a couple of new ones as well. Some games have made a misake of taking away beloved weapons.
-I want to be able to shake the remote to reload. This made the curve for me very hard since all other FPS's require a shake to reload which I loved.
-More Customization. Not a lot. I dont want to see rainbow people or lag because of it.
-For model customisation, i'd want symbols like in halo 2. You can make your own via the photo channel.( put it on a sd card and upload it. 5 preset w/ 20 spaces available. )
-20 people in a room or 16. I'm fine w/ 12 but their could be more...( wii speak system is fine, but if you could talk to random people, that would be great.
-Longer campaign. ( 12 missons w/ 2 or 3 ones in them )
-Dlc! Costumes maybe.
-A map creator. Add new maps and keep the old ones.(make some smaller) add have a "forge" type mode. 15 of your own maps. They would be on the (sd card) also if possible add the un-used maps, like these: http://www.neogaf.com/forum/showpost.php?p=16585661&postcount=2826
-new weapons (chainsaw, swords, daggers, etc. SNIPER (a real sniper, and a laser cannon
-put more grenades ex. black hole grenade (sucks stuff up around it but add some wii motion were u shake wii remote fast to try and get out) and well add more grenades
-add vehicles ex. on one stage have it like an open area meant for airplanes (aircraft carriers, fighter planes, helicopters, etc.
-duel-wilding guns
-vote system to kick people
-have more multiplayer modes like team snipers, free for all snipers, double exp weekend (the double exp weekend could be like a special game) no radar mode
-more characters to choose from for multiplayer and more customization options, make your own emblem/sign
-get achievments online that unlock new things ex. guns, outfits, special abillities, armors (like in halo 3)
-survival mode. infinite enemies attack you this could have online co-op and a leaderboard
or just an offline version for you and friends....
-LOCAL multiplayer, i know you guys tried to get this feature in the first one, but nintendo shut it down, so could you bring this up again........?
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Post by BlackSabbath370 Tue Dec 22, 2009 3:33 pm

AxelDemon wrote:http://conduitnetwork.forumotion.com/the-conduit-f4/i-emailed-my-wants-in-tcon2-t213.htm

And here is the growing list which is now being continued here:

https://thewiinetwork.forumotion.net/wii-games-f4/conduit-2-suggestions-and-discusion-t143.htm

And here is the list:

-A hardcore mode where the weapons do more damage. "Hardcore Reaper"...or something
-Kevin Sorbo to come back. He was awsome! His voice is awsome and he was a great character.
-David Duchovny would be a great addition to an already great cast. Sound was one of the best parts of the game.
-Keep all of the weapons but bring in a couple of new ones as well. Some games have made a misake of taking away beloved weapons.
-I want to be able to shake the remote to reload. This made the curve for me very hard since all other FPS's require a shake to reload which I loved.
-More Customization. Not a lot. I dont want to see rainbow people or lag because of it.
-For model customisation, i'd want symbols like in halo 2. You can make your own via the photo channel.( put it on a sd card and upload it. 5 preset w/ 20 spaces available. )
-20 people in a room or 16. I'm fine w/ 12 but their could be more...( wii speak system is fine, but if you could talk to random people, that would be great.
-Longer campaign. ( 12 missons w/ 2 or 3 ones in them )
-Dlc! Costumes maybe.
-A map creator. Add new maps and keep the old ones.(make some smaller) add have a "forge" type mode. 15 of your own maps. They would be on the (sd card) also if possible add the un-used maps, like these: http://www.neogaf.com/forum/showpost.php?p=16585661&postcount=2826
-new weapons (chainsaw, swords, daggers, etc. SNIPER (a real sniper, and a laser cannon
-put more grenades ex. black hole grenade (sucks stuff up around it but add some wii motion were u shake wii remote fast to try and get out) and well add more grenades
-add vehicles ex. on one stage have it like an open area meant for airplanes (aircraft carriers, fighter planes, helicopters, etc.
-duel-wilding guns
-vote system to kick people
-have more multiplayer modes like team snipers, free for all snipers, double exp weekend (the double exp weekend could be like a special game) no radar mode
-more characters to choose from for multiplayer and more customization options, make your own emblem/sign
-get achievments online that unlock new things ex. guns, outfits, special abillities, armors (like in halo 3)
-survival mode. infinite enemies attack you this could have online co-op and a leaderboard
or just an offline version for you and friends....
-LOCAL multiplayer, i know you guys tried to get this feature in the first one, but nintendo shut it down, so could you bring this up again........?

Wow, your eyes are bigger than your stomach? I would except most of these ideas, but they shouldnt add too much, they should fix the problems of the first one and then decide what would be best to make it more challenging and fresh, maybe go for a revolutionary approach instead of a traditional shooter
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Post by SoaringDive Tue Dec 22, 2009 3:41 pm

10/10/2012? That'll only give us a little more than 2 months to play the game.
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Post by AxelDemon Tue Dec 22, 2009 3:57 pm

BlackSabbath370 wrote:Wow, your eyes are bigger than your stomach? I would except most of these ideas, but they shouldnt add too much, they should fix the problems of the first one and then decide what would be best to make it more challenging and fresh, maybe go for a revolutionary approach instead of a traditional shooter

Yeah, that list is OLD and i was just posting it to see how you guys felt, ah well. but it would be best for them to fix all the previous problems and then add new content. But i'd rather them try not to work on more than 2 projects at once.But some new Grinder or Gladiator A.D. footage would own
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Post by sikokiller Sun Dec 27, 2009 9:29 am

AxelDemon wrote:http://conduitnetwork.forumotion.com/the-conduit-f4/i-emailed-my-wants-in-tcon2-t213.htm

And here is the growing list which is now being continued here:

https://thewiinetwork.forumotion.net/wii-games-f4/conduit-2-suggestions-and-discusion-t143.htm

And here is the list:

-A hardcore mode where the weapons do more damage. "Hardcore Reaper"...or something
-Kevin Sorbo to come back. He was awsome! His voice is awsome and he was a great character.
-David Duchovny would be a great addition to an already great cast. Sound was one of the best parts of the game.
-Keep all of the weapons but bring in a couple of new ones as well. Some games have made a misake of taking away beloved weapons.
-I want to be able to shake the remote to reload. This made the curve for me very hard since all other FPS's require a shake to reload which I loved.
-More Customization. Not a lot. I dont want to see rainbow people or lag because of it.
-For model customisation, i'd want symbols like in halo 2. You can make your own via the photo channel.( put it on a sd card and upload it. 5 preset w/ 20 spaces available. )
-20 people in a room or 16. I'm fine w/ 12 but their could be more...( wii speak system is fine, but if you could talk to random people, that would be great.
-Longer campaign. ( 12 missons w/ 2 or 3 ones in them )
-Dlc! Costumes maybe.
-A map creator. Add new maps and keep the old ones.(make some smaller) add have a "forge" type mode. 15 of your own maps. They would be on the (sd card) also if possible add the un-used maps, like these: http://www.neogaf.com/forum/showpost.php?p=16585661&postcount=2826
-new weapons (chainsaw, swords, daggers, etc. SNIPER (a real sniper, and a laser cannon
-put more grenades ex. black hole grenade (sucks stuff up around it but add some wii motion were u shake wii remote fast to try and get out) and well add more grenades
-add vehicles ex. on one stage have it like an open area meant for airplanes (aircraft carriers, fighter planes, helicopters, etc.
-duel-wilding guns
-vote system to kick people
-have more multiplayer modes like team snipers, free for all snipers, double exp weekend (the double exp weekend could be like a special game) no radar mode
-more characters to choose from for multiplayer and more customization options, make your own emblem/sign
-get achievments online that unlock new things ex. guns, outfits, special abillities, armors (like in halo 3)
-survival mode. infinite enemies attack you this could have online co-op and a leaderboard
or just an offline version for you and friends....
-LOCAL multiplayer, i know you guys tried to get this feature in the first one, but nintendo shut it down, so could you bring this up again........?

i agree with the ones highlighted but i want fully instructable environments where you can blow shit up lol
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Post by AxelDemon Sun Dec 27, 2009 10:11 am

sikokiller wrote:but i want fully instructable environments where you can blow shit up lol

High Voltage is putting a lot of destructable objects in the grinder, so maybe they can put more in tcon 2
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Post by cataback Tue Jan 19, 2010 7:33 am

BlackSabbath370 wrote:
AxelDemon wrote:http://conduitnetwork.forumotion.com/the-conduit-f4/i-emailed-my-wants-in-tcon2-t213.htm

And here is the growing list which is now being continued here:

https://thewiinetwork.forumotion.net/wii-games-f4/conduit-2-suggestions-and-discusion-t143.htm

And here is the list:

-A hardcore mode where the weapons do more damage. "Hardcore Reaper"...or something
-Kevin Sorbo to come back. He was awsome! His voice is awsome and he was a great character.
-David Duchovny would be a great addition to an already great cast. Sound was one of the best parts of the game.
-Keep all of the weapons but bring in a couple of new ones as well. Some games have made a misake of taking away beloved weapons.
-I want to be able to shake the remote to reload. This made the curve for me very hard since all other FPS's require a shake to reload which I loved.
-More Customization. Not a lot. I dont want to see rainbow people or lag because of it.
-For model customisation, i'd want symbols like in halo 2. You can make your own via the photo channel.( put it on a sd card and upload it. 5 preset w/ 20 spaces available. )
-20 people in a room or 16. I'm fine w/ 12 but their could be more...( wii speak system is fine, but if you could talk to random people, that would be great.
-Longer campaign. ( 12 missons w/ 2 or 3 ones in them )
-Dlc! Costumes maybe.
-A map creator. Add new maps and keep the old ones.(make some smaller) add have a "forge" type mode. 15 of your own maps. They would be on the (sd card) also if possible add the un-used maps, like these: http://www.neogaf.com/forum/showpost.php?p=16585661&postcount=2826
-new weapons (chainsaw, swords, daggers, etc. SNIPER (a real sniper, and a laser cannon
-put more grenades ex. black hole grenade (sucks stuff up around it but add some wii motion were u shake wii remote fast to try and get out) and well add more grenades
-add vehicles ex. on one stage have it like an open area meant for airplanes (aircraft carriers, fighter planes, helicopters, etc.
-duel-wilding guns
-vote system to kick people
-have more multiplayer modes like team snipers, free for all snipers, double exp weekend (the double exp weekend could be like a special game) no radar mode
-more characters to choose from for multiplayer and more customization options, make your own emblem/sign
-get achievments online that unlock new things ex. guns, outfits, special abillities, armors (like in halo 3)
-survival mode. infinite enemies attack you this could have online co-op and a leaderboard
or just an offline version for you and friends....
-LOCAL multiplayer, i know you guys tried to get this feature in the first one, but nintendo shut it down, so could you bring this up again........?

Wow, your eyes are bigger than your stomach? I would except most of these ideas, but they shouldnt add too much, they should fix the problems of the first one and then decide what would be best to make it more challenging and fresh, maybe go for a revolutionary approach instead of a traditional shooter


Dude thats cool but They should also have helpful team members like a squadron of peps or something in singleplayer mode Ya'know what i mean?
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Post by AxelDemon Tue Jan 19, 2010 3:27 pm

cataback wrote:Dude thats cool but They should also have helpful team members like a squadron of peps or something in singleplayer mode Ya'know what i mean?

Kind of like the AI in Left 4 Dead?
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Post by Zhirkov Wed Jan 20, 2010 1:00 pm

I dont think there will be one after looking at the sales. and it wasnt really a great game netherless.
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