IGN wants Monster Hunter DON'T Tri
+6
lil boy blue 300
snaredrums123
Shokio
BlackSabbath370
Kamina#1
SoaringDive
10 posters
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IGN wants Monster Hunter DON'T Tri
http://wii.ign.com/articles/105/1059526p1.html
Most importantly the moved camera and lock on.
Most importantly the moved camera and lock on.
SoaringDive- GameCube
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Re: IGN wants Monster Hunter DON'T Tri
They're possibly right about this, and eg would be Bayonetta, japaness art style, gameplay and story. Idk wat the sales r like for it right now, but hopefully they're wrong and it wont flop in the NA and european market. But im still gonna get this game, its fing bad ass and epic
BlackSabbath370- NES
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Re: IGN wants Monster Hunter DON'T Tri
Kamina#1 wrote:whats up with the DONT????
Because I don't think you can put bold/italics in the title, so I had to cap it to emphasize it.
SoaringDive- GameCube
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Re: IGN wants Monster Hunter DON'T Tri
IGN are fools.
1) The online is the best seen on Wii. No friendcodes, WiiSpeak, and you can ADD random people you play with, and talk to them. You can't even tell that the online is a Nintendo Wi-Fi game, so I don't know why they're talking about it in the first place.
2) The camera is put on the right control stick (Classic Controller), so it is off the D-Pad. Again, they simply don't know what they're talking about.
3) Lock-on would kill the gameplay. The game is about skill. Use lock-on, and half the skill requirement is gone. With lock-on, you would just lock, and button mash away.
4) Connecting the map - I wouldn't mind, but even that is actually part of the gameplay as well. For instance, what if you need to run away from a monster? You wouldn't be able to, since the maps are connected. On MH games, the sections are separated, so when you run away, the monster doesn't follow you because you're in a completely different area, with no in-between.
1) The online is the best seen on Wii. No friendcodes, WiiSpeak, and you can ADD random people you play with, and talk to them. You can't even tell that the online is a Nintendo Wi-Fi game, so I don't know why they're talking about it in the first place.
2) The camera is put on the right control stick (Classic Controller), so it is off the D-Pad. Again, they simply don't know what they're talking about.
3) Lock-on would kill the gameplay. The game is about skill. Use lock-on, and half the skill requirement is gone. With lock-on, you would just lock, and button mash away.
4) Connecting the map - I wouldn't mind, but even that is actually part of the gameplay as well. For instance, what if you need to run away from a monster? You wouldn't be able to, since the maps are connected. On MH games, the sections are separated, so when you run away, the monster doesn't follow you because you're in a completely different area, with no in-between.
Re: IGN wants Monster Hunter DON'T Tri
Shokio wrote:IGN are fools.
1) The online is the best seen on Wii. No friendcodes, WiiSpeak, and you can ADD random people you play with, and talk to them. You can't even tell that the online is a Nintendo Wi-Fi game, so I don't know why they're talking about it in the first place.
2) The camera is put on the right control stick (Classic Controller), so it is off the D-Pad. Again, they simply don't know what they're talking about.
3) Lock-on would kill the gameplay. The game is about skill. Use lock-on, and half the skill requirement is gone. With lock-on, you would just lock, and button mash away.
4) Connecting the map - I wouldn't mind, but even that is actually part of the gameplay as well. For instance, what if you need to run away from a monster? You wouldn't be able to, since the maps are connected. On MH games, the sections are separated, so when you run away, the monster doesn't follow you because you're in a completely different area, with no in-between.
IGNorant
snaredrums123- N64
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Re: IGN wants Monster Hunter DON'T Tri
[quote="lil boy blue 300"]
IGN
You see, that's why I capitalized the IGN in ignorant...
snaredrums123 wrote:
IGNorant
IGN
You see, that's why I capitalized the IGN in ignorant...
snaredrums123- N64
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Re: IGN wants Monster Hunter DON'T Tri
Yup it wasn't that hard t get
Gyoza- Next Gen
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Re: IGN wants Monster Hunter DON'T Tri
as far as the camera, they musta been usin the wiimote&nunchuck. but about the online, from what i hear its practically perfect,(for the wii's standards)how can they STILL find somethin wrong with the online when it practically plays like a 360/ps3 game.(without the friend codes tiein it down)
darkwingdragon709- NES
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Re: IGN wants Monster Hunter DON'T Tri
They want things like "who killed the biggest monster today", guilds, etc.
SoaringDive- GameCube
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Re: IGN wants Monster Hunter DON'T Tri
does this game have guilds?
snaredrums123- N64
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Re: IGN wants Monster Hunter DON'T Tri
So true in so many ways.Shokio wrote:IGN are fools.
1) The online is the best seen on Wii. No friendcodes, WiiSpeak, and you can ADD random people you play with, and talk to them. You can't even tell that the online is a Nintendo Wi-Fi game, so I don't know why they're talking about it in the first place.
2) The camera is put on the right control stick (Classic Controller), so it is off the D-Pad. Again, they simply don't know what they're talking about.
3) Lock-on would kill the gameplay. The game is about skill. Use lock-on, and half the skill requirement is gone. With lock-on, you would just lock, and button mash away.
4) Connecting the map - I wouldn't mind, but even that is actually part of the gameplay as well. For instance, what if you need to run away from a monster? You wouldn't be able to, since the maps are connected. On MH games, the sections are separated, so when you run away, the monster doesn't follow you because you're in a completely different area, with no in-between.
MetaSmashBro- SNES
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Re: IGN wants Monster Hunter DON'T Tri
I think shokio summed up that lol as I haven't played it I can't combat any of this
Jade789119- Next Gen
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